Part 6: Applications
The preceding parts and chapters merely provided prerequisites for various applications of data science.
This part contains the following chapters:
Chapter 19 introduces the notion of modeling;
Chapter 20 introduces basic simulations;
Chapter 21 introduces dynamic simulations;
Chapter 22 introduces models and simulations in the context of social situations;
Chapter 23 introduces predictive models; and
Chapter 24 discusses some options for using R for generative art.
Chapter 25 illustrates how we can use Shiny for building interactive applications.
Although most of these chapters are rather sketchy, this is where the real fun begins.